- Kick a lot. Kicking is the most effective way to cause blocks to move. So consider kicking first, before considering a different course of action.
- Blocks will slow their horizontal movement when on top of the floor, or another block. So the way to get a block to travel the furthest is by kicking it off another block so that it flies through the air. Because there is less friction, it will travel much further. This is illustrated in the attract mode demo.
- Blocks will smash if hit by another block from the side. If a block lands on top of another, it will stack, regardless of whether the colors match. Remember this before trying to throw from short range!
- Scoring: Smashing a pair of white blocks earns you 100 points. Red: 200 points. Blue: 400 points. Green: 800 points. Defeating Wally gets you 1000 points. You receive 0 points for eliminating single blocks by kicking them against a wall or a different-colored block. And of course, you receive whatever is left on the bonus timer when you complete a level.
- If you crush Wally between two blocks, and eliminate those blocks at the same time, you get double points for both the blocks and Wally. This is called a Combo, and the game will inform you that you got it.
- At first, the Up+Action move (drop a block below you) appears to only be useful when you're trapped on both sides. But if you drop a block in this manner directly on top of a matching-color block, the pair of blocks will smash! This will only work if the block you're dropping ONLY touches the one you want to smash...if it touches any other blocks as well, the smash won't happen.
- Wally can immediately react to a block if hit from the side when he's walking towards it. On later levels, he can even kick it right back at Peppy, possibly knocking him out instantly.* The best way to defeat Wally is by crushing him from above, or when his back is turned, so that he can't react at all.
- If you run out of time and the fire starts to drop, don't give up yet. You can't jump over fire unless you're jumping from on top of something...you won't make it all the way over. But you can use the blocks around you to deal with the fire in several different ways. For example, dropping or throwing a block on top of the fire will extinguish it, leaving the block intact. Pushing or throwing a block into fire will get rid of both the fire and the block. And of course, carrying a block will protect you from falling fire. If time is running out, you may want to position yourself around a bunch of blocks so you can take advantage of these techniques.
* Knocking Peppy out instantly does not happen in Falling Plus. It's a bug.